Posted about 5 years ago

It's rare for a video game developer to publicly disclose their sales data but that is exactly what the developer of Proun has done. What's interesting is that Proun was sold using a pay what you want pricing model.

The developer discusses the data and what his conclusions are in this lengthy but valuable post. One of the most interesting findings was that he used the data to determine a minimum dollar amount for the pricing model.

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